Watch Dogs

Watch Dogs (stylized as WATCH_DOGS) is an upcoming open world action-adventure stealth video game, developed by Ubisoft Montreal and published by Ubisoft for Microsoft Windows, PlayStation 3, PlayStation 4,Wii U,Xbox 360 and Xbox One...

Assassin's Creed IV : Black Flag

Assassin's Creed IV: Black Flag is an upcoming historical action-adventure open world video game being developed by Ubisoft Montreal and published by Ubisoft.It is the sixth major installment in the Assassin's Creed series...

Batman Arkham Origins

Batman: Arkham Origins is an upcoming video game being developed by Warner Bros. Games Montreal and released by Warner Bros. Interactive Entertainment for the PlayStation 3, Wii U and Xbox 360 video game consoles...

Monday, September 23, 2013

Lost Planet 3

Lost Planet 3 is a third-person shooter video game developed by Spark Unlimited and published by Capcom for Microsoft Windows, PlayStation 3 and Xbox 360. The game is the prequel to Lost Planet: Extreme Condition and Lost Planet 2 and takes place on the same planet of E.D.N. III. The game will take a more story-driven narrative approach to the campaign similar to the first game. Unlike previous games in the series, which were developed internally by Capcom, the game will be developed externally by Spark Unlimited with Matt Sophos serving as game director, though series creator, Kenji Oguro, is still attached as franchise creative director. This follows a recent trend of Capcom games being developed by Western developers rather than internally, such as DmC: Devil May Cry. The game takes place long before the events of the first game, and hence the planet of E.D.N. III is still in an ice-age like environment rather than the tropical environment of the second game that occurs after the events of the first game. It takes place during the time of the first few human colonists on E.D.N. III sent there by the Neo-Venus Construction company or NEVEC, who later become the main antagonists for the series. The game follows the story of Jim Peyton, a colonist who is working for NEVEC and helping mine the planet and sending minerals back to Earth, where his family awaits him. The game, however, doesn't feature militarized VS bipedal mechs like previous entries in the series, and instead features mechs called Rigs that are the predecessors of VS mechs, given the timeline of the game. Unlike VS mechs, Rigs aren't militarized with weapons and instead are equipped with drill arms and claw arms for mining. In the first game, NEVEC had become a dictatorial force on E.D.N. III having defeated the Akrid and only being left with defeating the Snow Pirates who were rebelling against their governance. However, in the game NEVEC has not yet become an antagonist and instead is helping make the planet habitable to humans by constructing thermal posts on the planet to combat the harsh icy weather conditions. Though as the story progresses Jim begins to unravel the dark secrets of NEVEC. The Akrid, an enemy that has been present through the entire series, is suggested to be one of the enemy types faced by the main character. This was shown in a leaked trailer for the game.

Tuesday, September 3, 2013

Rayman Legends

Rayman Legends is a platform game developed by Ubisoft Montpellier and published by Ubisoft. It is the fifth main title in the Rayman series and the direct sequel to 2011's Rayman Origins. It was revealed in a leaked trailer that appeared on the internet on 27 April 2012.Originally announced as a Wii U exclusive, the game was also released for Microsoft Windows, PlayStation 3 and Xbox 360 on 29 August 2013 in Australia, 30 August 2013 in Europe, and will be released on 3 September 2013 in North America with the PlayStation Vita version being delayed in Europe to 12 September 2013.It will also be released on 17 October 2013 in Japan, as a Wii U exclusive published by Nintendo. A free Challenge mode was released on the Wii U eShop on 25 April 2013. The game carries on the style of gameplay from Rayman Origins in which up to four players simultaneously make their way through various levels. Lums can be collected by touching them, defeating enemies, or freeing captured Teensies. Along with Rayman, Globox, and the Teensies returning as playable characters, players can now control a new female character named Barbara. In addition to the main playable characters, Murfy the fairy, who first appeared in Rayman 2: The Great Escape, appears as an assist character. Murfy can perform various actions such as cutting through ropes, activating mechanisms, grabbing hold of enemies and assisting in gathering Lums. These offer a range of levels in which co-operation is required to progress, such as levels that mix platforming for Rayman and friends with rhythm gameplay for Murfy.In the PlayStation Vita and Wii U versions of the game, an additional player can control Murfy directly with touch controls, using either the Wii U GamePad or the Vita's touch screen. In single-player mode, control will switch over to Murphy during certain sections whilst the computer controls the player's character. In the PlayStation 3 and Xbox 360 versions of the game, Murphy is controlled by the computer and can be prompted to interact with certain objects with button controls.The game features over 120 levels, including 40 remastered levels from the original Rayman Origins.An 'Invaded' version of most levels can also be unlocked, where the level must be finished in a certain amount of time and is altered and remixed with enemies from other environments. Rayman, Globox, and the Teensies have been sleeping for a century. During that time, the Bubble Dreamer's nightmares grew in strength and numbers, plunging the world into chaos once again. The gang must run, jump and fight their way through each world to save the day.

Monday, August 26, 2013

F1 2013

F1 2013 is a video game developed by Codemasters. It is based on the 2013 Formula One season. It is the fifth Formula One game developed by the Codemasters studios after the company renewed its licence to develop the official games of the series. It was announced on 15 July 2013. It uses the EGO Engine. F1 2013 is due for release in October 2013 on PlayStation 3, Microsoft Windows and Xbox 360. The game will feature all eleven teams and twenty-two drivers competing in the 2013 season, as well as the nineteen circuits and Grands Prix. A "Classic Edition" of the game will be released that features additional drivers, cars and circuits from the 1980s and 1990s, including the Williams FW07B, FW12, FW14B, FW18, Ferrari F399, F1/87/88C, and Lotus 100T. Additional circuits will include Estoril, Imola, Brands Hatch and Jerez. Plus, players can play with the old cars on the new tracks and the new cars on the old tracks and the GUI changes if they change decades. Murray Walker will also provide an introductory voice-over for the Classic Edition of the game.
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Wednesday, August 21, 2013

Assassin's Creed IV : Black Flag

Assassin's Creed IV: Black Flag is an upcoming historical action-adventure open world video game being developed by Ubisoft Montreal and published by Ubisoft.It is the sixth major installment in the Assassin's Creed series, a sequel to 2012's Assassin's Creed III modern story and a prequel to its historical storyline. It is scheduled for an October 29, 2013 release in North America, an October 31, 2013 release for Australia, a European release on November 1, 2013 and a Japanese release on November 28, 2013.It will be available for PlayStation 3, Wii U, and the Xbox 360. PlayStation 4 and Xbox One versions are also in development, and the game has been announced as a launch title for both consoles.A Microsoft Windows version was announced for release on October 29, 2013 but has since been delayed "a few weeks". The game will feature three main cities; Havana, Kingston, and Nassau, which reside under Spanish, British and pirate influence, respectively.The game will also feature 50 other 'unique' locations to explore, with a 60/40 balance between land and naval exploration. Assassin's Creed IV will have a more open world feel, with missions similar to those found in Assassin's Creed, as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed to Assassin's Creed III, which had very scripted missions and did not give players freedom to explore until the game was well into its first act. The player will encounter jungles, forts, ruins and small villages and the world is being built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion. In addition, the hunting system has been retained from Assassin's Creed III, allowing the player to hunt on land, and harpoon in the water. A new aspect in the game is the ship the player will captain, Jackdaw. The Jackdaw will be upgradeable throughout the game, as well as having easy access to the ship when needed.In addition, a new underwater component is being added. The player will also have access to a spyglass, allowing the examination of distant ships, along with their cargo and strength. It can also help determine if an island still has animals to hunt, treasures to find or high points to reach for synchronization.An updated form of the recruit system introduced in Assassin's Creed: Brotherhood will also return,allowing Edward to recruit crew members. While, Kenway's crew will remain loyal to him, and can be promoted to captain acquired ships, they cannot assist you in combat or perform long-range assassinations, as in previous games. Ubisoft removed this aspect of the brotherhood system, believing it allowed players to bypass tense and challenging scenarios too easily. In the present day, at the Abstergo Entertainment — a subsidiary of Abstergo Industries — offices in Montreal, Quebec, players will engage in modern day pirating through the exploring of Abstergo's offices, eavesdropping and hacking, all without combat. As well, various "hacking" games, similar to previous cluster and glyph puzzles, will be present, that will uncover secrets about Abstergo. Multiplayer has been confirmed to return, with new settings and game modes, though it will only be land-based. In early February 2013, during its quarterly financial call to investors, Ubisoft CEO Yves Guillemot confirmed that the next Assassin's Creed game, due for release some time before April 2014, would feature a new hero, time period, and development team.On February 28, 2013, Ubisoft posted their first promotional picture and cover for their next Assassin's Creed game, following leaked marketing material days before. It announced the title of the game as Assassin's Creed IV: Black Flag and featured an unnamed character holding a flintlock and a sword with a black flag in the back ground containing the Assassin's symbol with a skull. A reported glitch on the official Assassin's Creed IV website suggested the game will release on next-gen consoles and October 29 as the release date, which was confirmed by the first trailer for the game, released on March 4, 2013 (originally leaked on March 2, 2013, but was quickly pulled by Ubisoft). Assassin's Creed IV: Black Flag was announced with a cinematic trailer on March 4, 2013. Development began in mid-2011 at Ubisoft Montreal by a separate team from the one on Assassin's Creed III, with additional work done by Ubisoft Annecy, Bucharest, Kiev, Montpellier, Montreal, Quebec, Singapore and Sofia. Lead content manager Carsten Myhill stressed away the sentiment that the sequel should have been a spin-off in the same vein as Assassin's Creed: Brotherhood or Assassin's Creed: Revelations, given the ostensible similarities with Assassin's Creed III. He stated "The whole feeling of the game is completely fresh and new. It will feel very different to Assassin's Creed III. I think it completely warrants the Assassin's Creed IV moniker, not only with the new name and setting, but the attitude and the tone of the experience."Assassin's Creed IV is the first main series numbered title to carry a subtitle, a decision which Myhill says was made to clearly distinguish the pirate theme from the rest of the franchise. By utilizing the AnvilNext engine, the development team is able to work with one engine for both the next-gen and current-gen versions of the game, as the AnvilNext engine was designed with next-gen capabilities in mind, while still working on current-gen systems. In addition, each system will have their own intricacies and feature sets, with support for the different controllers and utilizing features specific to each console. The PC version will support Nvidia's TXAA.

Batman Arkham Origins

Batman: Arkham Origins is an upcoming video game being developed by Warner Bros. Games Montreal and released by Warner Bros. Interactive Entertainment for the PlayStation 3, Wii U and Xbox 360 video game consoles, and Microsoft Windows. Based on the DC Comics superhero Batman, it is the successor to the 2011 video game Batman: Arkham City, and the third installment in the Batman: Arkham series. It is scheduled for release on October 25, 2013. Arkham Origins moved development away from series creators Rocksteady Studios, and is written by Corey May and Dooma Wendschuh. The game's main storyline is set five years before that of 2009's Batman: Arkham Asylum and follows a younger and less refined Batman who has a bounty placed on his head by crime lord Black Mask, drawing eight of the world's deadliest assassins to Gotham City on Christmas Eve. The game is presented from the third-person perspective with a primary focus on Batman's combat and stealth abilities, detective skills, and gadgets that can be used in both combat and exploration. Arkham Origins is the first game in the series to feature multiplayer gameplay. A spin-off game, Batman: Arkham Origins Blackgate, is scheduled for release alongside Arkham Origins for Nintendo 3DS and PlayStation Vita. Arkham Origins will feature similar gameplay to its predecessors.The Remote Claw is a new gadget which allows Batman to target two objects and pull them together allowing him to knock enemies together or hit them with objects.Tethering two walled-points together creates a tightrope that Batman can traverse.Some gadgets present in the Batman: Arkham series return in Arkham Origins, including: the Cryptographic Sequencer, which is used for hacking security consoles; the batarang, a throwing weapon; the batclaw, used for hooking on to a surface;Smoke Pellets, used for stealthy exits and entries;Explosive Gel; and the Grapnel Boost, which has been renamed "Grapnel Accelerator". The game introduces a fast travel system, allowing Batman to remotely summon his plane, the Batwing, to transport him to other areas of the game world quicker than gliding or grappling can allow. Enemy tower installations prevent Batman summoning the craft in some areas and must be first disabled using various gadgets and abilities to make the Batwing available; the Batwing is not player controlled.Some towers can only be disabled when the player has obtained the necessary equipment.Combat introduces a tracking system which assesses the players' efficiency, highlighting various achievements in battle such as avoiding damage and using gadgets. Combined with chaining attacks together, the performance is rewarded with experience points. These points can be used in a branching upgrade system to enhance Batman's abilities and gadgets, allowing players to upgrade multiple paths or specialize in one.The game introduces two new enemy types: the "Martial-Artist" who is capable of blocking, evading and countering Batman's attacks, and the "Armored Enforcer" who is invulnerable to harm until he is dazed and de-armored. Arkham Origins offers side missions including: "Crime in Progress", where Batman can assist the Gotham City Police Department (GCPD) to improve his reputation by accomplishing tasks such as rescuing police officers from a gang or preventing an informant being thrown to his death; "Most Wanted" allows Batman to pursue villains outside of the main story such as Anarky, who plants bombs around city.The Dark Knight system offers tasks of escalating difficulty that promote improvement in stealth and combat. Additionally, Batman's radio scanner also allows him to locate side missions. Completed side missions are rewarded with experience points and upgrades to Batman's equipment. The game features an emphasis on Batman's detective skills: Batman can scan a crime scene using his detective vision (displayed in first-person perspective) to highlight points of interest and holograms act out theoretical scenarios of the crime that occurred. The crimes can be reviewed on the Batcomputer in the Batcave at will, allowing the player to view virtual recreations of the scene from different angles with the ability to move back and forth through the timeline of the crime, view it in slow motion, or pause it while looking for clues to advance and solve the crime. Small and large crime scenes are spread out over Gotham City.For example, reviewing the downing of a helicopter, Batman is presented with false and accurate clues; investigation of the scene can reveal that the helicopter was shot, allowing Batman to trace the bullet's trajectory to a murdered police officer and another crime scene.Once a crime is solved, the player is shown a Batman-narrated rundown of the crime.The Batcave also serves as a hub where Batman is able to change costumes, upgrade his equipment, and access challenge maps to practice combat - these maps were accessed separately from the main game in previous instalments. Collectible objects will also be returning, in similar style to the "Riddler challenges" of previous games. Arkham Origins also introduces a multiplayer component to the series. One mode, called "Invisible Predator Online", revolves around a gang war between the supervillains Joker and Bane. It involves a match of 3 Joker gang members against 3 Bane gang members against the team of Batman and Robin. Gangs win by killing all of the opposing team's reinforcements, while Batman and Robin win by accruing intimidation points by eliminating gang members. At a specific point a gang member can become their respective boss – Joker or Bane – gaining more powerful abilities. Gang members have access to guns, explosives, and gang-themed weapons, such as Joker's proximity mine gift box and Bane's ultrasonic pulse, while Batman and Robin have access to gadgets and abilities from the main game, including detective vision. Gang members have a limited "enhanced vision" which requires recharging. While the mode is balanced for eight players, only a minimum of three will be needed, utilizing 2 gang members and 1 hero. "Invisible Predator Online" features a customization element that allows players to outfit all three factions with unlockable gear and outfits, earned through playing the mode. Gear includes such things as new weapons and additional loadout slots, while outfits include Batman's costume from Batman: The Animated Series and Robin's costume from Batman: Arkham City.